I am talking about some Gameplaypoints.
There are two things coming up in my mind.
The first thing is the Serve. Why the hell isn't it possible in Top Spin 3 to hit a Serve exactly on the T Line? I think you know what I mean. A straight serve down the line. Some Aces like you see it in real Tennis.
The next thing is the missing Risk Meter for Riskshots.
The Riskshots in Top Spin 3 a slowed down anyway and by far not such a strong weapon as they were in Top Spin 1 for example, so it would be nice to have a Meter to time the Riskshots exactly like you could in Top Spin 1. I am cool with the Risk Power in Top Spin 3 but it sucks a lil bit that you can't time it in every Situation you want. Maybe it would be a lil bit more unrealastic this way, but it would offer a lot more fun if you ask me.
It had made the Returngame and some Ralleys much more interesting then it is with the actual Conditions. Especially the Return Games.
What do you think about that and what are your things that made Top Spin 3 not so good like it could be?
Maybe a few other things coming up in my mind and if so I'll post them later.
