Fez's last uproar

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Fez's last uproar

Postby Fez » Sun, 07 Apr 2013 23:08

So, my plague returns.

I've brought this up several times in chat, a little in posts. Its happening again. If I don't resolve it, I'll be forced to resign ITST. I know that prospect is an attractive one perhaps.

So for 2 days, several matches my defensive strikes were normal. When chasing a wide accel from an opponent, I'd slice the ball (as one should do in these cases), and the ball would usually sail fairly deep into opponent's court. Sometimes very deep, occasionally short. I'm fine with this randomness.

But then it started again. The last few matches, almost every single defensive shot goes miserably short. Need I explain what a terrible disadvantage this is? My opponent in the same exact scenerio throughout match, barely makes it to one of my attacking accels, then cuts a nice slice that soars deep court. Yet, mine, under same conditions don't even make it out of opponents serve box. Over and over and over again.And not just my slices but my normal strikes used for defensive purposes act the same. Nobody has been able to help me with this.

Am I doing a short slice accidentally perhaps? But my slice mapped to its own key with directional set to "any". Wouldn't that prevent accidental short slices? It CAN'T be ping/delay related because it happens in all conditions. (And during the 2 day dream stretch of proper slice depth it was doing so in all conditions). Its not positioning because again, it was fine for a while. Plus, on many of these my position is obviously good. I've played 500+ matches of TE and with that window of observation its clear that something is wrong. I"m not trying to blame the game, I recognize that it could be something I'm doing. But what? Nobody seems to know (much less care :? ).

Is there a generous soul out there willing to take the time to help me out? I seriously will be forced to quit the tour. One cannot not be competitive out here with all of these stellar players when having this issue.

THanks for reading.
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Re: Fez's last uproar

Postby VMoe86 » Sun, 07 Apr 2013 23:32

FezAzulay wrote:So, my plague returns.

Who would have thought otherwise?

FezAzulay wrote:I've brought this up several times in chat, a little in posts. Its happening again. If I don't resolve it, I'll be forced to resign ITST. I know that prospect is an attractive one perhaps.

:cry:

FezAzulay wrote:But then it started again. The last few matches, almost every single defensive shot goes miserably short. Need I explain what a terrible disadvantage this is? My opponent in the same exact scenerio throughout match, barely makes it to one of my attacking accels, then cuts a nice slice that soars deep court. Yet, mine, under same conditions don't even make it out of opponents serve box. Over and over and over again.And not just my slices but my normal strikes used for defensive purposes act the same. Nobody has been able to help me with this.

<manutoomode>
With Previews you would see the Danger Zone. The aiming zone changes with backward/forward movement inside Danger Zone. Can be you are not in the right spot of the Danger Zone (can easily happen against opponent with higher Spin and using Spin). With Previews this would not happen. ( o:) ) If you were Gulbis (?) then your opponent can stand closer to the ball and be in the nice zone of Danger Zone. With Elite controls those last instant slices maybe would have been faults.
</manutoomode>

I guess that's TE101 for you and I'm accusing you of noob errors. :roll:

FezAzulay wrote:Am I doing a short slice accidentally perhaps? But my slice mapped to its own key with directional set to "any". Wouldn't that prevent accidental short slices?

How is your Drop Shot mapped? Also to a separate Key? Then it's highly unlikely to do one by accident. If it's mapped to standard configuration (Drop Shot = Slice + Up), then I can imagine it can happen, but not that often.

FezAzulay wrote:It CAN'T be ping/delay related because it happens in all conditions. (And during the 2 day dream stretch of proper slice depth it was doing so in all conditions). Its not positioning because again, it was fine for a while. Plus, on many of these my position is obviously good. I've played 500+ matches of TE and with that window of observation its clear that something is wrong. I"m not trying to blame the game, I recognize that it could be something I'm doing. But what? Nobody seems to know (much less care :? ).

You could be giving more information (which characters were involved, not just network conditions), provide some .dmo file and let some Anti-Fez spend time to watch it. ;)

FezAzulay wrote:Is there a generous soul out there willing to take the time to help me out? I seriously will be forced to quit the tour. One cannot not be competitive out here with all of these stellar players when having this issue.

I tried being helpful, but I suspect it's all only TE101 for you what I've just written.
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Re: Fez's last uproar

Postby Uchiha Muss » Sun, 07 Apr 2013 23:42

Vmoe is completely right. Give us the .dmo file from one of the matches. Then we'll be able to evaluate your gameplay and tell you if the complaints made by you are justifiable. I can do all kinds of slice, but sometimes if I do it in desperate situation they land short. But i'm quite successful with them on average so yeah.
I also suggest you to turn on all the previews and play 30 minutes of ONLY SLICE SHOT against CPU with level set to junior sublevel 1 so they don't return intelligent shots that defeats you. By doing this you'll see if you're actually good with slices.

P.S. If you don't know how to record your matches here is a free link for you:

viewtopic.php?f=1056&t=16714

For a start try recording with number 2.
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Re: Fez's last uproar

Postby Fez » Sun, 07 Apr 2013 23:43

Ah! A pleasant surprise! Vmoe to my rescue?


thank you.

The thing you said about danger zone is plausible. So, let me make sure i understand correctly. If it's a danger zone issue, then what you are saying is I'm standing too close to ball at contact? Is that what you mean? (Sorry if I'm stating obvious, i just want to make sure i understand). But why then are there some stretches where this doesn't happen? And man, with naked eye, my position looks fine, the ball is midair, not rising, not falling, when i hit these slices that go shallow. So, its hard to believe its danger zone issue. But i will make effort to distance self more. Perhaps you are right.

regarding .dmo file, I'm kinda lazy, but perhaps I"ll do that, knowing you'll look at it Vmoe.
Thanks again, I have a new feel for you now. Kinda like you n stuff.

:o
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Re: Fez's last uproar

Postby Fez » Sun, 07 Apr 2013 23:46

thanks Uchi, i'll try that
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Re: Fez's last uproar

Postby VMoe86 » Sun, 07 Apr 2013 23:54

FezAzulay wrote:Ah! A pleasant surprise! Vmoe to my rescue?

Well, it's not that I did not try helping you on chat? I can post some chat sessions where we talked for 30 minutes and it ended with "You are accusing me of noob errors!". ;)


FezAzulay wrote:The thing you said about danger zone is plausible. So, let me make sure i understand correctly. If it's a danger zone issue, then what you are saying is I'm standing too close to ball at contact? Is that what you mean? (Sorry if I'm stating obvious, i just want to make sure i understand). But why then are there some stretches where this doesn't happen? And man, with naked eye, my position looks fine, the ball is midair, not rising, not falling, when i hit these slices that go shallow. So, its hard to believe its danger zone issue. But i will make effort to distance self more. Perhaps you are right.

Yes, if you are too close to ball at contact, then it will cause shorter shots (Normal Strike, Slice etc.). Now, if your opponent is hitting with high Spin, you have to take the ball very early to make proper contact. You on the other hand are currently playing with Gulbis, who is hitting flat (especially if you are using an Acceleration), so your opponent can handle the proper contact easier.

FezAzulay wrote:regarding .dmo file, I'm kinda lazy, but perhaps I"ll do that, knowing you'll look at it Vmoe.
Thanks again, I have a new feel for you now. Kinda like you n stuff.

First try Uchicha's advice and then we see. Liking me? *runandhide*
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Re: Fez's last uproar

Postby Fez » Mon, 08 Apr 2013 00:47

so me and Elias talked about this earlier.

These "noob errors" would be avoided if there was more explicit documentation on it. As basic as those things you mentioned are, there are many out here who don't the stuff. I had no idea that with spin I should take the shot earlier. No idea. I play real tennis, and

He was telling me too, about the power/precision science. That i guey with 80 power/80 precision on a wing, has actually lower precision than a guy with 70 power/75 precision.

That stuff should be documented. Important.

Anyway, thanks, Vmoe, I am noticing better results with my slice now. I can't believe I'm saying this, but, damn...previews do have a certain validity to me know. Because it is easy to be in decent position in danger zone with out previews, but VERY hard to be in VERY good position in zone so as to hit good deep defensive shots.

Damn this difficult game! Love/hate.
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Re: Fez's last uproar

Postby VMoe86 » Mon, 08 Apr 2013 01:08

There is a Documentation:

http://www.managames.com/tennis/doc/Tennis_Elbow-Tennis_Game.html

But I agree, some things should be summarized and explained more compactly to the users: Something I have on my To-Do-List.

Nice that this finally helped. :c
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Re: Fez's last uproar

Postby Elias » Mon, 08 Apr 2013 01:30

FezAzulay wrote:Anyway, thanks, Vmoe, I am noticing better results with my slice now. I can't believe I'm saying this, but, damn...previews do have a certain validity to me know. Because it is easy to be in decent position in danger zone with out previews, but VERY hard to be in VERY good position in zone so as to hit good deep defensive shots.


Previews are a nice tool to learn the game, shots and positionning mechanics. We often advised beginners to use them in offline mode to learn the game, then after some time being used to execute a wide variety of shots, approaching shorter balls, etc, switching them off, and your game should then progressively translate in no preview mode. Though i would add that using 3D mode with always the same cam view, helps a lot for this, because then you keep the same visual/spatial references.
Hello friend ;)
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Re: Fez's last uproar

Postby Fez » Mon, 08 Apr 2013 09:41

Well, the problem persists...so switched to Djoker, now its working fine again, deeper strikes. This is ridiculous.
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Re: Fez's last uproar

Postby VMoe86 » Mon, 08 Apr 2013 09:51

FezAzulay wrote:Well, the problem persists...so switched to Djoker, now its working fine again, deeper strikes. This is ridiculous.

You were playing with Gulbis, for whom Precision minus Power is at -5 (on FH) and -7 (on BH). This means that the aiming zone is larger in average, so you will also see more shorter balls due to it. With Djokovic Precision minus Power is 0 (on FH) or +1 (on BH) and thus you should have a smaller aiming zone, more predictable what it is going to happen.
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Re: Fez's last uproar

Postby Uchiha Muss » Mon, 08 Apr 2013 16:49

FezAzulay wrote:Well, the problem persists...so switched to Djoker, now its working fine again, deeper strikes. This is ridiculous.


I remember djarvik saying djokovic and other defenders have .5s faster charge of strike. For me that means you're having more time so I'm not surprised you're hitting deeper.
as far as I know Basically there are 3 ways of returning deep shots:

---If you're opponent is hitting fast accel shots you can just hit normal strike by kinda blocking and this led to very deep shots many times for me. This includes returning serves as well.
---Another way of hitting deep is... well it's real life situation. The ball should be in front of you when you're hitting and the recommended height is just about your belly height.
--- Now the last one is one of my favourite strike executions. It's the opposite of short slice. Works extremely well with tall players. What you do is step back and hit slice in the same way as you do your dropshot. What happens is that normally you want the ball to land very close to the net to eliminate potential issues later on. Like I said my trick does the exact opposite. It drives the ball farther away from net turning it into very deep curved shots.
But if you're playing with djokovic I don't suggest slice shots at all.
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Re: Fez's last uproar

Postby Fez » Thu, 11 Apr 2013 06:16

I appreciate your attempt to help Uchi, but it has nothing to do with what you said. There is some kind of bug, I'm experiencing. I played orginal TE and don't have the problem. Something about the mod, makes my character hit shallow and often unable to hit ball with any power. I'm at a loss as what to do. The only hope is that other players who experience this will speak up and this will be taken seriously and fixed somehow.
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Re: Fez's last uproar

Postby VMoe86 » Thu, 11 Apr 2013 07:05

Why did you delete "ITST's glory, tarnished!"? I wanted to respond. :p You say the problem does not come up in original TE. The only difference I see is the AutoPosition: In original TE on Fair Mode or Realistic Mode the AutoPosition is automatically set to "Average" -- does not matter what you picked in the Character Sheet. Only in Free Mode the choice from the Character Sheet for AutoPosition is relevant (and also changes the CRC Number of the character). You are most likely experiencing the difference between Slow AutoPosition (ITST) and Average AutoPosition (Fair/Realistic Mode in original TE's online mode).
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Re: Fez's last uproar

Postby Fez » Thu, 11 Apr 2013 17:08

its not autopos either. trust me. And what i didn't note before....and this is why in a previous post i said, i notice my slices are better....everything is fine offline, when i play CPU in warm up, its fine. If it was autopos, I wouldnt be fine in offline mode, and against some players (good players!).

I"ll repeat for emphasis:

In about one third of my matches the problem doesnt exist at all. In these matches there is the regular randomness. And the positioning rewards/penalties the way you describe Vmoe. If it was a noob/technique/positioning error, this would not be the case.

It just happened a minute ago. PLaying a match, and could get no power or depth on almost all my shots, even when position was perfect.
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