BNP Paribas Masters

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Re: BNP Paribas Masters

Postby Florian » Sun, 18 Nov 2012 12:01

just sent you a PM, Voja. Cya later today !
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Re: BNP Paribas Masters

Postby Voja » Sun, 18 Nov 2012 19:36

Voja def Florian 6/0 6/1 - Final :roll:
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Re: BNP Paribas Masters

Postby Florian » Sun, 18 Nov 2012 19:38

Voja wrote:Voja def Florian 6/0 6/1 - Final :roll:


Hard for me to hope for anything in this match since his player didn't change much from the TE previous matchs we had, although counters don't exist anymore. But who would hit groundstroke winners against him since the best we can hit is 134km/h even on balloons... :roll:
Anyway gg
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Re: BNP Paribas Masters

Postby Elias » Sun, 18 Nov 2012 20:25

Congrats to both.

The character speeds are actually too high due to 1.0f changes. Mostly auto-step back wich is pretty heavy helping with left/right direction changes and thus working against the wrongfooting concept induced previously by inertia, wich is now partially negged.. Thus the very (tooo much) long and boring rallyes between two good players (movers), even on indoors : this would be pretty useless and unplayable on slow surfaces like AO and clay actually, way too much defense possible; not even talking about the possiblity to hit ridiculous defense slices even in the most weird positionning (even when a ball lands on your feet it doesn't go out very often), you'll almost never see this with Elite controls mode.

We'll work on this and fix it as much as possible, in the next 1.11, during the off-season, modifying max speeds (though this won't bring anything more about wrongfooting..) , and probably speeding up back a bit the hard courts if needed.
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Re: BNP Paribas Masters

Postby Florian » Sun, 18 Nov 2012 20:36

Elias wrote:Congrats to both.

The character speeds are actually too high due to 1.0f changes. Mostly auto-step back wich is pretty heavy helping with left/right direction changes and thus working against the wrongfooting concept induced previously by inertia, wich is now partially negged.. Thus the very (tooo much) long and boring rallyes between two good players (movers), even on indoors : this would be pretty useless and unplayable on slow surfaces like AO and clay actually.

We'll work on this and fix it as much as possible, in the next 1.11, during the off-season, modifying max speeds (though this won't bring anything more about wrongfooting..) , and probably speeding up back a bit the hard courts if needed.


Sure great idea but in my opinion the concept of vulnerability depending on the height of the ball must be enhanced otherwise any counter skill would only help for defensive shots (countering a very deep return for example) and never for wrong-footing (if done at the right moment).
Other thing quite ridiculous, especially on indoor courts : Nadal defending and returning from the furthest point of the court, and still digging up a nice defensive spinny shot reaching easily 1m before the baseline => with such facilities to produce those shots wherever on the court, only running well is required to beat anyone... :roll:
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Re: BNP Paribas Masters

Postby spencercarlos » Mon, 19 Nov 2012 01:59

Floriann wrote:
Elias wrote:Congrats to both.

The character speeds are actually too high due to 1.0f changes. Mostly auto-step back wich is pretty heavy helping with left/right direction changes and thus working against the wrongfooting concept induced previously by inertia, wich is now partially negged.. Thus the very (tooo much) long and boring rallyes between two good players (movers), even on indoors : this would be pretty useless and unplayable on slow surfaces like AO and clay actually.

We'll work on this and fix it as much as possible, in the next 1.11, during the off-season, modifying max speeds (though this won't bring anything more about wrongfooting..) , and probably speeding up back a bit the hard courts if needed.


Sure great idea but in my opinion the concept of vulnerability depending on the height of the ball must be enhanced otherwise any counter skill would only help for defensive shots (countering a very deep return for example) and never for wrong-footing (if done at the right moment).
Other thing quite ridiculous, especially on indoor courts : Nadal defending and returning from the furthest point of the court, and still digging up a nice defensive spinny shot reaching easily 1m before the baseline => with such facilities to produce those shots wherever on the court, only running well is required to beat anyone... :roll:

To be honest i think Nadal's backhand is actually too upgraded in comparisson to the real Nadal. ITST Nadal can hit huge from the backhand opening the court and hitting winners at will. I have seen Voja and Vmoe do this with suich ease, and this considering i played these matches on Indoor courts, i dont' want to see how it would be facing them on clay.
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Re: BNP Paribas Masters

Postby djarvik » Mon, 19 Nov 2012 15:51

This is all great feedback guys. We are working to bring you a better experience and you can expect a Roster Balancing Patch to come out before the start of new season!
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Re: BNP Paribas Masters

Postby eliomelma » Tue, 20 Nov 2012 13:52

Guys where are the dmo files of the semi and finals?
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Re: BNP Paribas Masters

Postby Florian » Tue, 20 Nov 2012 15:02

Not sure if I recorded it...I ll check out tmrw and let you know.
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Re: BNP Paribas Masters

Postby VMoe86 » Tue, 20 Nov 2012 15:45

Almost all backhands in our roster are equally "too good" compared to their real life versions, which is something that will change drastically in the upcoming update for the next season. Federer here can go down the line with his BH consistently, for instance.

Regarding Florian's feedback: Apart from speed respectively power changes, there is not much we can do stats wise. I'd increase power a bit across the roster as well as lower speed where necessary, because these power and speed stats are the result from the update back around Roland Garros, where we had 90s grass tennis during Roland Garros :c ; now with 1.0f, as Elias mentioned, the Auto-Step Back feature makes direction changes faster (thus less wrong-footing) and moving forward is faster as well. Maybe the bounce of our indoor courts is too high as well.

Regarding gameplay, I think it would be nice to trade in some shoulder height acceleration bonus on the BH side to some on the FH side. After all, even the best backhands struggle with Nadal's top spin, but on the FH it should be easier to hit winners off top spin shots.

Another thing djarvik once suggested is a gameplay change: The longer you charge the top spin shot, the more spin you will create. So, if you don't have much time to prepare your top spin shot, it won't have that much spin (for example on the run) on it and will be easier to attack. The more spin you put on it, the shorter the ball should be, but also harder to attack. I think this gameplay change (does not seem difficult to implement, but requires some balancing) would add more depth to the gameplay and be a good solution for Florian's mentioned issues (like those huge spin shots on the run from defensive positions).
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Re: BNP Paribas Masters

Postby Florian » Tue, 20 Nov 2012 21:58

I think those are great ideas to look at, I ll definitely try to post the .dmo here and hopefully you will see that apart from stupid ues, I didn't play that bad, I just couldn't do a thing with my poor accels (on ih...pretty desperate to imagine on anything slower...) despite Djokovic's kick ass consistency which is supposed to be enough an asset to turn point around.
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Re: BNP Paribas Masters

Postby djarvik » Tue, 20 Nov 2012 22:34

Another idea that I have bouncing in my head is about flattening of top spins during rally, on demand.

The way it would work is by adding "UP" to the top spin shot. "Down" adds more spin and shortens the shot, making it more volatile, but "up" flattens it out reducing spin to near 0 value. What that basically means is that if you have time - you can choose to flatten the shot completely. This will make that shot much riskier. Keep in mind, your Accels and regular shots will still contain a fair amount of spin.

Combined with what Vmoe mentioned above, one can have a total control over the "top spin" shot. You will be able to add as much or as little spin as you like and even flatten it out.
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Re: BNP Paribas Masters

Postby VMoe86 » Tue, 20 Nov 2012 22:45

That's also good: Replacing short acceleration by this kind of shot (flattening out) and top spin replaced by what I mentioned above. The latter -- due to more spin resulting in a shorter ball -- can be used to create angles, make shots dip low at the net etc. Then you still have regular acceleration and normal shots, which are somewhere in between. Depending on the spin value chosen, flattening out will take more time/less time; likewise for top spin.
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Re: BNP Paribas Masters

Postby Lucian86 » Wed, 21 Nov 2012 10:42

VMoe86 wrote:Almost all backhands in our roster are equally "too good" compared to their real life versions, which is something that will change drastically in the upcoming update for the next season. Federer here can go down the line with his BH consistently, for instance.

Another thing djarvik once suggested is a gameplay change: The longer you charge the top spin shot, the more spin you will create.


Agree !

It doesn't really pay off too much playing a lot to the opponent's backhand. I'd love see people playing Federer or Nadal for instance moving to the forehand side for a better shot

Definitely we need more top-spin on longer charged strokes for this purpose
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Re: BNP Paribas Masters

Postby Algo4 » Wed, 21 Nov 2012 17:54

VMoe86 wrote:
- Federer here can go down the line with his BH consistently
- where we had 90s grass tennis during Roland Garros
- Maybe the bounce of our indoor courts is too high as well.
- After all, even the best backhands struggle with Nadal's top spin, but on the FH it should be easier to hit winners off top spin shots.
- The longer you charge the top spin shot, the more spin you will create. .


- I think it's ok as it is, tweaking it down would make his BH useless and it's really not in RL
- ATP should really bring the speed back :roll:
- This I agree
- Doing this would make an already overpowered Nadal, even more so
- This would require manutoo to make it possible I think.

- A needed change: switching to elite.
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