Lagswitch??

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Lagswitch??

Postby xMFHxMataiiBANNED » Wed, 20 Apr 2011 10:32

Do lag-switches work in this game? I've never used one so don't exactly know how they work.. all I know that they can basically freeze the game at will.

anyway thats exactly what seems to have happened in my game..

I was having a totally smooth lagless match until I got him to break point..

There I was just about to put away a winner for a break.. the whole game would freeze causing me to tap it back into play.. which allowed my opponent to then take control of the rally and fight back to win the point - this happened about 4 times.

finally the same thing happened in the tiebreaker of the final set.. I was about to put away an easy winner and minibreak and would have been serving for the match only to have the game freeze again! this time slightly more severely than before but yet again just at the most important moment *freeze* 'connecting to opponent' or 'lost connection to opponent' - whatever that message was popped up - I tap it back.. things go back to normal and he hits the winner..

The timing of all these was so suspicious that I thought I'd just ask around to see if anyone here knows more about lag-switches and if they can be used in this game? Because that sure seemed off to me.
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Postby tigerofintegrity » Wed, 20 Apr 2011 10:54

Lag switches can be used on any game that requires connection to the internet. It's just a way of physically disrupting the data transmitted from their source to the server so yes, it's very possible that you could have come across someone using a lag switch.

Whilst it is suspicious giving the timing of the lag, it's pretty much impossible to tell if someone is using one unless several people have the same problem. It could just be a once off coincidence so there's not much you can do really unless it happens again with you or someone else with the same guy.

At least that's how I see it. I don't know anything about lag switches in truth. That's just my basic understanding of how they work. :?
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Postby Coolhand Texas » Wed, 20 Apr 2011 12:20

There is actually such a thing as a lag switch??? :?
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Postby tigerofintegrity » Wed, 20 Apr 2011 12:57

Coolhand Texas wrote:There is actually such a thing as a lag switch??? :?


It's not that surprising really. All you need to do is reduce the amount of information you send whilst the keeping the opponent's amount unchanged. There are physical ways to do this (tampering with ethernet wires) or there are programs out there that let you control the amount of data you send at any given time. Think of it as a way of slowing down your own internet upload speed to the servers whilst maintaining a normal download speed.
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Postby djarvik » Wed, 20 Apr 2011 13:25

If it was an ITST match - PM me the name of the player please.
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Postby Jason Fernandes » Wed, 20 Apr 2011 13:29

Lagswitches. xD Brings back so many memories.
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Postby Tantsutallinn » Wed, 20 Apr 2011 13:51

tigerofintegrity wrote:
Coolhand Texas wrote:There is actually such a thing as a lag switch??? :?


It's not that surprising really. All you need to do is reduce the amount of information you send whilst the keeping the opponent's amount unchanged. There are physical ways to do this (tampering with ethernet wires) or there are programs out there that let you control the amount of data you send at any given time. Think of it as a way of slowing down your own internet upload speed to the servers whilst maintaining a normal download speed.


is it possible, that it happens nonintentionally like we europeans have problems with the australians. that the upload from australia is so slow, that it favours him?
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Postby Rob ITST » Wed, 20 Apr 2011 14:05

Tantsutallinn wrote:is it possible, that it happens nonintentionally like we europeans have problems with the australians. that the upload from australia is so slow, that it favours him?


I doubt it. If their upload was that slow, they'd have lag with everyone. It's just from distance, which would be the same for both players.

I think the only "advantage" Australians have is that they have lag more often, so they're just better at dealing with it. Just like you'd have an advantage in the wind if you practiced in windy conditions.
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Postby Tantsutallinn » Wed, 20 Apr 2011 14:09

well pardon me, but i don't want to practice with the "wind" :lol:
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Postby djarvik » Wed, 20 Apr 2011 14:11

I was always curious about that. Something tells me that it "may" not be the case. Here is an example:

Lag on both sides, same split second freeze. But, from one side, the split second happens right after the shot....and on the other sides - right before the shot.

In this situation, the first guy has a clear advantage, since in TS3 you have to release the buttons on time.

Also, as far as movement. If the split second freeze happens to one player right after he inputs direction - he is in a major advantage over his opponent if his freeze happens right before.

So as you can see, same lag can affect the players very differently.

Or am I wrong? ...I am just speculating here :P
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Postby maximo » Wed, 20 Apr 2011 15:56

djarvik wrote:I was always curious about that. Something tells me that it "may" not be the case. Here is an example:

Lag on both sides, same split second freeze. But, from one side, the split second happens right after the shot....and on the other sides - right before the shot.

In this situation, the first guy has a clear advantage, since in TS3 you have to release the buttons on time.

Also, as far as movement. If the split second freeze happens to one player right after he inputs direction - he is in a major advantage over his opponent if his freeze happens right before.

So as you can see, same lag can affect the players very differently.

Or am I wrong? ...I am just speculating here :P
you aren't wrong, i played a match yesterday and i felt all u said, the guy was from RSA, he caught all my shots easily, and his shots were all rockets, and we had the same stats and skills, i won, but the match was unplayable, and i am sure that the lag was not the same for both.
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Postby Sherlock 117 » Wed, 20 Apr 2011 20:24

Djarvik, that's not how lag is handled on TS4, or was handled on TS3 either. The freeze always occurs after your shot, FOR BOTH PLAYERS!

The freeze does not happen simultaneously for both players. Instead the game freezes after you input your information while it is sending the appropriate information to the other player, which is what you see as the player zooming across the court.

In my opinion, lag is handled as best as it can be in this game, and is completely even.
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Postby djarvik » Wed, 20 Apr 2011 20:45

Not the case Sherlock, not in my experience. In TS3 there were at least two type of freezes: one at the ball contact, one right after. Same goes for TS4, less visible freeze, but more movement input freeze.

That is what got me thinking, if say for me the freeze is at the point of contact and for my opponent right after - this is a major advantage for my opponent, it allows him to still hit perfect shots with lag, where I have to sorta guess when to release.

In the movement department especially so, If freeze happens right after the shot of my opponent, and I have inputted the direction, it sometimes doesn't register until after the freeze....and its too late.

I mean ALL signs point to lag not being even from both ends. I had this similar situation with Puttu recently, then he had it with another opponent and came back and told me that I was right that time.

It may be hard to swallow, but it maybe actually the truth.

I wish it would be absolutely the same from both ends. But the more I think about it, the more it seems to be at different times....some "times" are better then others for freeze pauses. Lag is there for both alright, but at different times...and that makes a world of a difference.
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Postby C4iLL » Wed, 20 Apr 2011 21:25

I have already seen a player who uses that kind of lagswitch against me...
I felt he was doing something on his connexion, but didn't know about the existence of such a technical "lag switch".

You should delete the topic because it will encourage people to use that...
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Postby Coolhand Texas » Wed, 20 Apr 2011 21:27

damn I just thought the lag switch was an urban legend :shock:
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