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Woah that's awesome, so **** lucky!VillaJ100 wrote:wow in the UK release dates are strict, they are where i live anyway. i used to date a girl who worked part time in a games distribution warehouse, so they were delivered from there to stores. she could get games quite a way in advance, my biggest coup from her was getting GTA san andreas 10 days before general release
Jason Fernandes wrote:Woah that's awesome, so **** lucky!VillaJ100 wrote:wow in the UK release dates are strict, they are where i live anyway. i used to date a girl who worked part time in a games distribution warehouse, so they were delivered from there to stores. she could get games quite a way in advance, my biggest coup from her was getting GTA san andreas 10 days before general release
And "used to date", please tell me you didn't break up with her? Hahaha.
tenjintenkai wrote:So on that matter i would say it is far better than demo. Thats all good. But guess what? we played for a couple of hours and i made maybe like 2-3 unforced errors. Yeah, 2-3.
tenjintenkai wrote:Easy to ace. It feels even easier than in TS3.
Cro Morgan wrote:tenjintenkai wrote:So on that matter i would say it is far better than demo. Thats all good. But guess what? we played for a couple of hours and i made maybe like 2-3 unforced errors. Yeah, 2-3.
Way too much attention is being paid to Unforced Errors!!
More important: Forced Errors.
With regard to the all-important fun-factor (the only element that truly matters) forced errors are far more important that unforced errors, and in TS4, I think 2K hit the nail on the head.
Ever watch a tennis match with lots of unforced errors? Boring.
We're not seeing many forced errors in the demo cause the demo is too easy. Wait until a real (good) opponent starts wrong footing you, or has you scrambling from side to side - yeah, then balls will be dropping wide and sailing long.
I completely understand why hardcore Sim gamers want unforced errors, but you have to be realistic - 2K has to appeal to the largest number of people possible. The casual gamer will lose interest if too many balls fall outside the lines. Just a fact, but no denying. These games have to make money.
All told, 2K might have struck a perfect balance - a game that will appeal to both camps - and more importantly, a game that is fun.
DRII wrote:Oh man, u can't use the dpad! Wtf, wtf! Why would they make such a decision??? Stupid!
tenjintenkai wrote:Then you can go to career mode. Here you have to select at the begining what kind of format you want to play: Normal, Top Spin and real tennis.
Normal: each tournament has its own format so some are super tiebreaks, other a few games, etc.
Top Spin: every round is played the same: 3 sets of 3 games
Real Tennis: either 3 or 5 sets of 6 games for the most brave and dauntless not affraid to get borred to death in this mode.
You cant change format once you started career... so dont feel smart by chosing Real Tennis or you'll regret it![]()
DRII wrote:Oh man, u can't use the dpad! Wtf, wtf! Why would they make such a decision??? Stupid!
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