by Hawkeye Miihawk » Tue, 31 May 2011 17:52
I agree with Anil on this one. In TS4, when 2 people are within a certain skill range, the person with the better character (higher strokes first and foremost, higher power is optional or they can be close in power) will always win. They can hit extreme angled controlled shots on offense and defense. Their short cross court and power shots will always be better than yours regardless of the situation. This means they will be able to get back into more points which you would have lost, because of their higher strokes, and be given 1 more chance to win the point which is, once again, made easy with their higher strokes.
A game between 2 characters with high strokes on both wings and high pw or similar pw is very different from a game between 2 characters with 1 good/1 weak wing with low power or 2 average wings with average power. The match between the 2nd pair of characters will be more strategic. You have to start doing things that you might not be used to: coming to net to finish off points, and using inside out more frequently. Point construction is more important cause you can't just rely on high strokes on both wings, since you don't have them, to do the job for you.
There are things in TS4 that we'll always have to deal with until a patch is released: no errors, slower serves being harder to attack than fast serves, return of serve being too easy, etc. Then there are things you can control: how easy and consistent it is to hit the effective short cross court angles (which is made easy by high strokes), how effective ground strokes can be, etc by putting restrictions. That's what the sim tour tries to do. By manipulating the areas of the game that can be controlled, we can, hopefully, limit the effectiveness of how good certain aspects of the game can be.
@Jaylove
A pro tour should be separate from the sim tour. The pro tour does not equal a sim tour. There are some pros that are clearly better than others, and between 2 people of similar skill, the better pro will always win. A sim tour seeks to eliminate as many advantages some setups have over others while allowing diversity. So that people don't have to worry about using the most powerful setups, and the winner of match will be the better player, not the person who had the better character.
@vieira151
Actually Anil is right. You can still hit short cross court angle shots, but it is harder to hit effective short cross court angles consistently off a weak wing. You can't just pull your opponent 20ft out wide whenever you want, unlike those with high strokes who can do it anytime all the time. They'll most likely not have the high power as well, so their cross court shots will be easier to track down.