ITST Mod 1.18 - What do you need to get started!

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Re: ITST Mod 1.15 - What do you need to get started!

Postby VMoe86 » Tue, 18 Jun 2013 12:53

Uchiha Muss wrote:What does that mean? Should I just install it straight without uninstalling the game with all the patch files?

Yes.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Elias » Tue, 18 Jun 2013 19:05

ELTXETXU wrote:
Lucian86 wrote:Hi Elias ! Are you going to insert the new statboards/scoreboards made by Rogerfed1 any time soon ?
Thanks :)


Yeah, i would want to ask the same! :) i have been thinking about that since rogerfed1 released his scoreboards. ITST patch with that scoreboards would be awesome.

When i saw the new 1.15 patch i thought that maybe Elias had a surprise for us... :D


No idea, i mean, i'd like to, i'm trying them, though i figured several scoreboards lacks some stats (fastest serve, average first serve speed, av. second serve speed), and moreover, they all lack the last stat addition by manutoo : average rally length, wich is pretty useful for us about gameplay balance depending surfaces etc.. So if i want them in, i'd have to re-mod rogerfed1 scoreboards, statboard .tga's included, to add these. Also the flags are not working in training club / online it seems, replaced by empty spots or "0" or some corrupted blank bitmap, i guess it's a normal thing as it's an offline WT feature, though some SB doesn't render as good without them.

So i'd say this won't be my priority, but i may adpat these working on it from time to time until i manage to have something wich fits our needs.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Lucian86 » Tue, 18 Jun 2013 20:24

Elias wrote:No idea, i mean, i'd like to, i'm trying them, though i figured several scoreboards lacks some stats (fastest serve, average first serve speed, av. second serve speed), and moreover, they all lack the last stat addition by manutoo : average rally length, wich is pretty useful for us about gameplay balance depending surfaces etc.. So if i want them in, i'd have to re-mod rogerfed1 scoreboards, statboard .tga's included, to add these. Also the flags are not working in training club / online it seems, replaced by empty spots or "0" or some corrupted blank bitmap, i guess it's a normal thing as it's an offline WT feature, though some SB doesn't render as good without them.

So i'd say this won't be my priority, but i may adpat these working on it from time to time until i manage to have something wich fits our needs.


Oh, I get it...that's a pitty !

Would it take long for you to make an offline version without modifying it ? The fact is that I like to see the scoreboard in the top-left of the screen...that's the thing I'd like more...the ingame selector is not that important
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Elias » Tue, 18 Jun 2013 22:58

Lucian86 wrote:Oh, I get it...that's a pitty !

Would it take long for you to make an offline version without modifying it ? The fact is that I like to see the scoreboard in the top-left of the screen...that's the thing I'd like more...the ingame selector is not that important


I like your anims, too :wink: :mrgreen:

Joking apart, ITST mod scoreboard feature was previously built around the old Kersou SB mod, without the new CustomHud feature. So for now my priority is to deal with the new CustomHud method, wich seems more difficult to build a dynamic selection from. When i'm done with this (hopefully), i'll put my hands on X/Y movers for the scoreboards. So overall, yes, it will probably take some time to have something running propely.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Waynebo » Tue, 02 Jul 2013 05:05

Can we add in Jerzy Janowicz with the how many times emote in ITST 1.16, thanks!!!
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Re: ITST Mod 1.15 - What do you need to get started!

Postby costiiforzaa » Tue, 02 Jul 2013 06:49

Waynebo wrote:Can we add in Jerzy Janowicz with the how many times emote in ITST 1.16, thanks!!!
Well not only Janowicz is needed, but and players like Monaco, Anderson, Chardy and others .. But it is hard to add a new player, for a few we dont talk. :wink:
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Re: ITST Mod 1.15 - What do you need to get started!

Postby shreyas710 » Wed, 03 Jul 2013 06:31

Wow.. I'm a PS3 TOP SPIN 4 player, but his TE also seems to be excited. I'll try the 14 days demo first. Online should be much more fun though.
Can anybody tell me - If I install the demo + this mod and then later if I want to purchase it to get the key.txt, do I need to uninstall everything and setup from scratch? Or only placing the key.txt should do !
Scores never mattered to me, its just the Game that matters.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby costiiforzaa » Wed, 03 Jul 2013 07:44

shreyas710 wrote:Wow.. I'm a PS3 TOP SPIN 4 player, but his TE also seems to be excited. I'll try the 14 days demo first. Online should be much more fun though.
Can anybody tell me - If I install the demo + this mod and then later if I want to purchase it to get the key.txt, do I need to uninstall everything and setup from scratch? Or only placing the key.txt should do !
You can't install any mode without the full version. You have first to purchase the full version and then to install the mod.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Uchiha Muss » Wed, 03 Jul 2013 13:26

G.Dimitrov (BUL) wrote:You can't install any mode without the full version. You have first to purchase the full version and then to install the mod.


Actually you can. That's what I did in the past to see if ITST mod was good. You reset your 14 day trial and then install the mod. You can enjoy full offline practice matches and test players out.

shreyas710 wrote:Can anybody tell me - If I install the demo + this mod and then later if I want to purchase it to get the key.txt, do I need to uninstall everything and setup from scratch? Or only placing the key.txt should do !


Only place the key and bam, that's it. Again that's what I did when I bought the game and joined ITST. Just place the key even if your trial has expired.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby leonM » Tue, 09 Jul 2013 07:35

When will itst 1.16 be released with the new players and new outfits and clothing from tye us open etc.?
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Re: ITST Mod 1.15 - What do you need to get started!

Postby costiiforzaa » Tue, 09 Jul 2013 07:40

leonmonstroso wrote:When will itst 1.16 be released with the new players?
LOL. From where you know that there will be new players in 1.16?
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Uchiha Muss » Tue, 09 Jul 2013 12:17

G.Dimitrov (BUL) wrote:LOL. From where you know that there will be new players in 1.16?


Jokes on you :lol: ,
Sam's Megapatch was released a while ago. He said and I quote "CANNOT be used in any other patch except ITST (ex: faces, outfits, data ect...). Also I remember Elias said they'd take some players from the patch considering it claims Megapatch has Complete Top 100.

So yeah that idea, about having 2nd roster might come true after all. 1st Roster will be fully complete with great animations and fluency. 2nd one will be a little crappy but will have all the players and their characteristics right except animations.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Saboteur » Tue, 06 Aug 2013 17:32

How about Janowicz in 1.16 version?
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Bauer » Mon, 12 Aug 2013 17:04

Will there be a new test version realeased? It hasn't been updated for a while, and I really enjoy experimenting with the matches in exhibition mode. Thanks.
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Re: ITST Mod 1.15 - What do you need to get started!

Postby Elias » Tue, 10 Dec 2013 15:30

Here is a fix for 1.15 stamina bars with last TE update :

https://www.mediafire.com/?dwi322dy30iy604

It's a small Pak04.Pak file. Just drop this file in your TE/Data folder.

Tell me whenever it doesn't work, i only tested on my system. It's tied to some issue with the video aspect ratio.
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