The Top Spin series has catapulted tennis gaming to an innovatively superior level. With superb animations, graphics and numerous licensed players to round out a presumably complete gaming experience, sites like ITST has managed to keep longtime, faithful members. With its long anticipated fourth installment however, the Top Spin series sparked more controversy that expected among ITSTers. Immediately players complained of the new coach feature. The series introduced this new feature that allowed fictional coaches to specialize in specific skills which ultimately allowed a player to unlock these skills by completing different assigned challenges. Top Spin/Monster Defense became the most used and most criticized of the combined skills. Players argued that these skills gave a player an unrealistic advantage and eventually we said goodbye to the coach Pei Jing Quah. Next, players began picking apart the game for exceptionally lengthy rallies. Players said shots appeared to be way too easy to get back and balls seemed never to land out of bounds. After a new patch was issued, a more realistic setting was introduced and coaches, like Pei Jing Quah, skills were substantially subdued, but the complaints didn’t stop coming. Drew Welch would be the next coach on the chopping block. Because Welch allowed players to have nearly perfect skilled backhand and forehand wings and speed, players were outraged when facing opponents that used this setting. Management then accommodated the majority and ruled Welch “banned” indefinitely and later banned the skills, Smell of Blood and Monster Defense.
The game then seemed to become more about the race to the next ban rather than what could be done to save the TS4 tour. Serve and Volley players complained of excessive lobs and baseliners complained of excessive drop shots. Power players wanted to get rid of control shots while big servers wanted to extinguish slower servers. It completely changed the overall morale of the tour. Many players who had been excited about the long awaited Top Spin 4 were turned off by the constant bickering. A short-lived SIM tour was developed but the low blows to the Top Spin brand would eventually leave a lasting damage. Tennis Elbow was then the newest craze to be shoved down the throats of players that were still left with the bitter taste of Top Spin 4 in their mouths. It wasn’t the treat everyone was expecting but to the few that had had enough of losing to the same players, Tennis Elbow would offer a lukewarm, temporary fix until something better came along.
Meanwhile, the signups for TS4 tournaments dwindle, leaving the still faithful followers of the Top Spin series, confused as to why there are still banned coaches. Unsatisfied players are either playing the next best thing, Tennis Elbow, or gone for good. Many compared the fall of Top Spin 4 to that of Top Spin 3-saying it had just run its course and that all games eventually succumb to games far better and players then lose interest. But Top Spin 3 had nearly a four year stretch, from 2008-2011 and was only set aside because of the release of its successor, which failed to grasp interest just after two seasons. What can/will be done…if anything? In my opinion, all coaches should be allowed. The setups should be as they were for Top Spin 3, no skill higher than 90, no lower than 40. If there should be a SIM tour, then modifications should be set accordingly. It’s too hard to recruit new players of the game to ITST with so many banned coaches. In addition to informing these players that there’s no Jon Samala, they then have to figure out a new coach that seemingly fits their style, and in most cases, ITST veterans would win regardless of these newbies’ coach. Saving this portion of the tour ultimately is in the hands of management but hopefully they’re listening to us, the ones that actually play and keep this tour alive, that we need a change…and the time is now.