jayl0ve wrote:There's so many reasons....
1st and foremost, the CPU would have to dumb itself down and actually call balls out ON PURPOSE...can you imagine playing a ranked match, you've already used up all your challenges, and your opponent hits a 'winner' to win the match, but it was actually like 5 feet long past the baseline?? And you have no challenges left?
Yeah why don't we just put bathroom breaks and muscle cramps and on-court vomiting into the game, too...
Only thing is, the computer is already getting it wrong.



So it would be easy(by easy, I mean much easier than from scratch, not that that is easy...) to implement in TS4. Just have a replay function that replays the last shot, and get the game to re-check if it was in. Basically like an error checking function in any other programme.
