For me, the waiting bug has been fixed. Haven't had a single problem since the patch! Very pleased.
Movement definitely seems a bit better / smoother.
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CHEDERER wrote:the lack of UE is because their is no triggers....thats my biggest disappointment is i cant pull the trigger and end the point when i want to
Vieira151 wrote:CHEDERER wrote:the lack of UE is because their is no triggers....thats my biggest disappointment is i cant pull the trigger and end the point when i want to
The problem with having a risk shot function, is people will just over use it. And unless it is super hard to pull these off(so only the BESTEST people can pull them off) most games will be short, boring and uninteresting. And it will drive customers away from the game.
Not that I have anything against Risk, its just when there is the option to go all out for a shot, some people will just constantly use this to play every single shot...
Vieira151 wrote:CHEDERER wrote:the lack of UE is because their is no triggers....thats my biggest disappointment is i cant pull the trigger and end the point when i want to
The problem with having a risk shot function, is people will just over use it. And unless it is super hard to pull these off(so only the BESTEST people can pull them off) most games will be short, boring and uninteresting. And it will drive customers away from the game.
Not that I have anything against Risk, its just when there is the option to go all out for a shot, some people will just constantly use this to play every single shot...
djarvik wrote:Vieira151 wrote:CHEDERER wrote:the lack of UE is because their is no triggers....thats my biggest disappointment is i cant pull the trigger and end the point when i want to
The problem with having a risk shot function, is people will just over use it. And unless it is super hard to pull these off(so only the BESTEST people can pull them off) most games will be short, boring and uninteresting. And it will drive customers away from the game.
Not that I have anything against Risk, its just when there is the option to go all out for a shot, some people will just constantly use this to play every single shot...
That's the key. I would prefer that risk stay and become harder. In fact, I think they should become progressively harder and more efficient. First risk is good and hard to pull off, second is excellent and near impossible to pull off and yet the third is a straight up gangsta and has a 10% success rate.![]()
It is just sad that tennis, the game of risks and errors.....doesn't have either in it nowstill fun, but just not the same.
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