i posted a comment to the vid, quoting it :
Not bad visually although animation wise, being transitions or more specially signature shots were at a better level in TS4.
Ball physics are still much better in some good tennis indie games i won't advertise here with all due respect.
Another issue i can forsee is a dumbed down gameplay thru the series. Top Spin 4 could have been much better if it didn't had get rid of the risk shots present in TS3, wich were adding an additional layer of gameplay, eg. means more depth, more competition possible, more longevity to the game.
And now Tennis World Tour removes another layer to the mix, aka the timing ?
Personnaly i won't buy this game until BigBen gets the timing component back in gameplay mechanics. Because, as is, after the first hype, the playerbase will dry pretty fast in my opinion. Key to longevity for this type of game is gameplay depth (easy to learn, hard to master, long learning curve).
Thanks for the vid @Daikin anyways.
And got answered by OP :
Elias It seems that the timing is back in the game after some feedback from the players at this tournament
So let's see .. if they get back the timing mechanic into the mix, i may keep a more interested eye on the game.