turn off fatigue

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turn off fatigue

Postby Fez » Fri, 04 May 2018 06:23

why not turn off fatigue. I know, realism wise, it sounds bad. But it might cut rally length slightly, and it would eliminate stamina management, and long rallies ending in random error. I feel like I am just waiting to see who gets the error first. that's worse than the unrealism of stamina turned off imo.

Lesser of two evils kinda thang
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Re: turn off fatigue

Postby Elias » Fri, 04 May 2018 16:59

Of course we thought about it. But it doesn't even works in fact. Even if you disable fatigue in the game settings, this famous, low power, random error prone middle court pong state kicks in after a certain amount of accelerations anyways, there is no way to escape it in TE, so it would be all the same with mostly all characters (although ealyer for some character styles than others). So at least by keeping it active, we could balance it a bit between our different character archetypes/styles used.
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