manutoo wrote:A few things :
1- forward speed is same than lateral speed ; use top view camera to check that by yourself
6- Easiest parameter to tune is the dropshot skill, which will make the dropshot a bit longer
8- Dropshots are somewhat easier to do in TE than in real life, but they are also less effective (try to do a winning drop shot against the CPU, without standing 1 or 2 meters inside the baseline...

)
Hopefully, it's food for thoughts...

What's the reasoning for having exact same speed/speed acceleration in all directions? Shouldn't forward speed be the fastest and, or quickest accelerating one? Imagine 100m races being started sideways or backwards...
Also, I find it a bit weird that inertia should have so much effect when running "north", then adjusting the direction by going a little "north-east", then back "north"..
If the forward movement was a bit quicker accelerating, drops could have increased efficiency, thus still making bad/random drops less effective, because it's easier to reach them. Personally, I don't have much problem with reaching drops as long as I'm not wrong-footed or too far from the baseline. Still, I wouldn't mind a bit quicker acceleration on forward speed. Would increase net efficiency. Also I think it would feel much more realistic if the forward acceleration was quicker than sideways etc. I may be wrong though. Pro players irl are ridiculously fast sideways too
In addition, making forward acceleration slower/same as sideways when stamina is drained, would also make for balancing it. Then people can't just play a random drop early in a point and get away with it, whilst not making it impossible to win points with drops
I don't know. It's just some thoughts I already got after my first hours of TE and still feel could be improved.
Other thoughts is maybe having two parameters for speed: Acceleration and Speed.
Some players are more explosive than others, while still slower than some less explosive players. Meaning they would be quicker to reach max speed than other players, but not necessarily faster than others. Would also be a good feature for S&V players, being more explosive and getting faster to the net than baseliners. Correct me if I'm wrong, but these "parameters" are only controlled by height and weight in the game atm. (?)
Again, this is just thoughts and questions. No suggestions.

I'm just interested in learning more about this game. Sorry for bad phrasings or anything that sounds wrong. It's very late here and I'm quite tired. Still, wanted to post it now and see what people think and respond to these thoughts.
