Just one side effect: on a PC screen, it's actually almost impossible to see if the ball will land out (already tough to recnognize a deep counter...), so some problems can happen when the opponent hits a lob, or when we are forced to hit more volleys than necessary, just to hit a ball that will probably land out (possible exploit for passers). That would damage a bit the already weak netplay, but as I said, about 90% of times the character automatically ignores out balls, so it won't be a big issue, and instead can make us better volleyers
