grand slam tennis 2- the game

Your forum to discuss the second generation of EA Grand Slam Tennis

Postby VillaJ100 » Wed, 08 Feb 2012 01:38

Poor show EA! Blew a chance big time!
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Postby GC-islander » Wed, 08 Feb 2012 01:54

GOA MASTER MDMA wrote:sorry i Do not understand what you mean ?


Can you adjust things like "game speed", "unforced errors", etc....anotherwords can we adjust anything or is just choose rookie, pro, or superstar
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Postby Ary1g » Wed, 08 Feb 2012 03:16

Stop telling people not to buy this game on your first impressions!

I have only played the demo, but to all who say AI is going to the net all the time: learn to deliver decent shots. I don't feel like the AI is going to the net all the time. I feel that it goes to the net when you give it an opportunity. Like when you deliver poor shots. I've had very good baseline rallies against the AI, and if you lob your opponent sometimes(very challenging to execute a perfect lob), it seemes to me that the AI becomes more selective on net approaches. Of course, players like Djokovic shouldn't rush to the net at every opportunity, but we must keep in mind that there will most likely be some updates during the first few weeks.

The game needs adjustment on ball speed on volleys and movement speed, but besides that, I think the ball physics are really nice. You can really get those banana shots from Nadals forehand, and crushing your opponents poorly executed drop shot with a sizzling cross court winner have never felt better in any tennis game made.

Yes, there are some flaws with the animations, but the tennis feel in this game is really good! Fast tennis and exciting points when you start to master your strokes. When I went back to TS4, I felt like I was falling asleep. Gameplay in TS4 is slow and the ball physics quite lame imo, with no side spin on the ball. In addition, TS4 seem "overprogrammed" to me, there's never any surprises in the ball and player physics. Therefore, I think GST2 give a much better tennis feel than TS4 does.

Total Raquet Control works very well imo. Much more exciting than just pushing buttons.

Wow, was planning a short response, but I got carried away. ;) expect an even more thorough response when I've actually got the full game ;)

EDIT: forgot to mention that returns are too powerful and net coverage too great. ;) hopefully there will be some updates! :)
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Postby GC-islander » Wed, 08 Feb 2012 04:43

That is a nice response Ary1g. I still cant believe I cant get an answer to the most basic question most people that are interested in buying this game probably have.

Can we adjust gameplay settings? Yes or No

Go to my tennis> settings> are there sliders? (probably not)

Are there options for game speed? Are there any options to customize gameplay, etc...
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Postby o Sinna o » Wed, 08 Feb 2012 09:23

Ary1g wrote:Stop telling people not to buy this game on your first impressions!

I have only played the demo, but to all who say AI is going to the net all the time: learn to deliver decent shots. I don't feel like the AI is going to the net all the time. I feel that it goes to the net when you give it an opportunity. Like when you deliver poor shots. I've had very good baseline rallies against the AI, and if you lob your opponent sometimes(very challenging to execute a perfect lob), it seemes to me that the AI becomes more selective on net approaches. Of course, players like Djokovic shouldn't rush to the net at every opportunity, but we must keep in mind that there will most likely be some updates during the first few weeks.

The game needs adjustment on ball speed on volleys and movement speed, but besides that, I think the ball physics are really nice. You can really get those banana shots from Nadals forehand, and crushing your opponents poorly executed drop shot with a sizzling cross court winner have never felt better in any tennis game made.

Yes, there are some flaws with the animations, but the tennis feel in this game is really good! Fast tennis and exciting points when you start to master your strokes. When I went back to TS4, I felt like I was falling asleep. Gameplay in TS4 is slow and the ball physics quite lame imo, with no side spin on the ball. In addition, TS4 seem "overprogrammed" to me, there's never any surprises in the ball and player physics. Therefore, I think GST2 give a much better tennis feel than TS4 does.

Total Raquet Control works very well imo. Much more exciting than just pushing buttons.

Wow, was planning a short response, but I got carried away. ;) expect an even more thorough response when I've actually got the full game ;)

EDIT: forgot to mention that returns are too powerful and net coverage too great. ;) hopefully there will be some updates! :)


I don't know what you played but this Game disappointed me physical, mechanical and also the Graphics look weak compared to my 360 Demo.

Talking this Game good is not the Solution. I am a Video Game Tennis Player since many Years and made my Experience with a few Titles, but I never saw such a nooby amateurish developed Major Tennis Game.

Even Virtua Tennis 3 was Lightyears better than this.
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Postby polakis » Wed, 08 Feb 2012 10:23

No the are no sliders...
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Postby Ary1g » Wed, 08 Feb 2012 10:51

o Sinna o wrote:
I don't know what you played but this Game disappointed me physical, mechanical and also the Graphics look weak compared to my 360 Demo.

Talking this Game good is not the Solution. I am a Video Game Tennis Player since many Years and made my Experience with a few Titles, but I never saw such a nooby amateurish developed Major Tennis Game.

Even Virtua Tennis 3 was Lightyears better than this.


It just needs some adjustments in certain areas. When it works they way its intended, it works really good imo. It sounds to me that you haven't got the hang of the shot system. The first matches it seems like you are unable to produce good shots, and your opponent takes advantage of it. I think we should also keep in mind that these are the best players represented in the game. So it should be difficult playing them. I think the game flows great when everything clicks. However, the flaws in the demo and maybe released version must and should be fixed by the developers.

People say passing shots are impossible. They are very difficult to make. However when you are able to sneak it past the AI, you know you've hit the sweet spots of the shot system. The net play are unbalanced, but you can force your opponent to do mid-court control volleys and errors from the net by using hard and low top spin shots. I'm wondering too, that the AI are "testing" his opponent in the start of the match. Because it's usually in the start of the match(on demo) that the AI goes to the net on every occasion. If it's successful with the net play at the start, it tends to play the next few games with more net play than if it's unsuccessful at the net in the start. However, I'm not completely sure, it's just some thoughts and feelings I have when playing the demo. I have to add though, that they must tone the "net-hunger" down for the AI. Nobody is that hungry to finish points fast. ;)
I think that with some adjustments this game will be great. Just hope they will spend time doing those adjustments.

Anyway, for me, I don't care about the AI if the online modes are good. I think this game has a lot of potential for ITST and looking forward going at it against human players! :)
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Postby Ivan G Dj » Wed, 08 Feb 2012 11:08

Obviously top spin 4 is much ahead than GS Tennis... I tried the demo and I thought I was playing a master system game in 1996 xD
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Postby Q-Spin » Wed, 08 Feb 2012 11:16

@GOA MASTER: Thx

@Sinna: Hmm... dont know, I think you expected the game to be a better ts4, but it is something completly different. Cant believe it is so much worse then all the past games you stated.

@polakis: "Teribble service system " ??? For me its the best ever seen in any tennis game. But hey, after your forum activity in ts4 - phew, good to know you wont play THIS game :twisted: :lol:

@Ary1g: Mostly +1

Ok, thats enough defending of a game I didnt own yet. Im not one of the "one handed backhands = bad game" guys, but I respect them. It seems to be something like a question of faith. 2 things I know for sure:
1. GST will not be enjoyable for everyone.
2. The game engine is much deeper than it may first shine.
I just hope for the best.
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Postby Ary1g » Wed, 08 Feb 2012 12:00

http://www.mediafire.com/i/?fna1z6lufmtf6vl

I played a match just now on the demo.

As you can see they need adjustments on first serve and amount of net approaches.

I played the match until 9-7 superstar difficulty. I made the match longer for people to see that the AI isn't unbeatable at the net.

Keep in mind that the game count every net approach the opponent does. So if you can push your opponent to the baseline and he makes another run for the net, that counts as two. I'm mentioning this as it happened in some rallies. Also I want you to take a look at the unforced error count on the AI. Most of these came at net, but at least 1/4 to maybe 1/3 was around the baseline. During this quite long match my opponent only got around 25-30 direct volley winners. Which shows that it's not impossible to win a point against the AI when it goes to the net. It does go way to often, but I think that when I master my shots even better, I can keep the AI Djokovic at the baseline much more. It's really just selecting your shots really well and executing great. Flat shots are easily taken advantage of by the AI, so try using TS as much as possible against Djokovic. At least that's what I have encountered when playing with Nadal against AI Djokovic. Hopefully they will adjust the AI more during the next weeks.

I don't have time to write more now. Talk to you later! :)
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Postby SlicerITST » Wed, 08 Feb 2012 12:01

Every time a new tennis game is released ITST goes through a phase that can only be described as being on edge. People that played the previous tennis game have some strong beliefs on what a tennis game should play and look like. And the new tennis game hardly ever matches those criteria. They either start to like the game after a while or it is really not a game for them.

In a short while we will start seeing new members that really love the game arrive on ITST as well. I really hope we can all respect each others opinion and not get into petty fights about which game is better.

Just remember, when someone says the game is crap then that probably really is his opinion. Same goes for when someone says the game is awesome. They are not facts but opinions. It is not a personal attack towards your opinion if someone says something like that.

Im not saying you cant have discussions about whether or not the game is any good. Just use some respect towards each other.
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Postby KluddKalle » Wed, 08 Feb 2012 12:17

Here's a new clip showing career mode, Frensh open -gameplay and more.

In French though.

http://www.youtube.com/watch?v=6uwbIauHHGc
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Postby VMoe86 » Wed, 08 Feb 2012 14:20

I'll have the game tomorrow, really looking forward to it because each time I play the demo I have more fun, find out a bit more about the Move controls (yes, I'll be playing it using Move ;)). My backhand down the line is coming along really well (be it flat, top spin or slice), feels like GST to me. :P My flat forehand down the line or inside out isn't reliable, yet.

As I said in another post, you can keep the AI to the baseline if you play well enough (and when the AI attacks at the net it barely makes a point against me anymore).
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Postby djarvik » Wed, 08 Feb 2012 14:26

Listen to Slicer guys. We go through same motions with every game.

Can the guys who have the game share with us a bit about player creation? Stroke animation?

Thanks!
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Postby Ary1g » Wed, 08 Feb 2012 14:37

VMoe86 wrote:
As I said in another post, you can keep the AI to the baseline if you play well enough (and when the AI attacks at the net it barely makes a point against me anymore).


Looking forward playing you, VMoe! ;) I totally agree with you about this game becoming more fun every time you play it :)

I noticed that the commentators "recommended" a strategy of going to the net more often against DB to bring them out of their comfort zone. That might bring some sense to why Djokovic goes to the net that much, though they still need to tone it down. I experience Nadal to be more around the baseline if you don't invite him to the net with bad shots and so on.

Also, I might have found a glitch in the demo. When you hold R2 and performs flat shots with TRC, you produce deeper and more powerful shots which lands close to the lines. Might be a secret shot learned in the tennis school or whatever they are calling it in the full game. It might be a bit OP, but then again it might be a more risky shot. I don't know. Just found it out. Going to test it more the next few games. It's not a winner shot though. Seems easier for the AI to reach those shots, and I hit more winners when not using that type of shot.

I have had a bit fun with drop shots, they are actually quite effective when AI is at the net. Makes it impossible to hit a direct volley winner it seems(unless you perform a bad drop shot ofc).

Can't wait for the game to launch now. Looking forward playing with Federer.

EDIT: R2 + Flat shot: It's not OP. It needs good foot placement and prep time to perform a winner with it. Don't think it is intended in the game though. It should be interesting to see if the shot is still in the full game.
Last edited by Ary1g on Wed, 08 Feb 2012 15:26, edited 2 times in total.
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