TS4 Cheese Statement (Fair Play at the ITST)

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Postby Immortal Strife » Thu, 21 Jul 2011 15:49

Immortal Strife wrote:
Ugadalou wrote:If your intention is making the matches here look more like real tennis then it makes no sense giving so much emphasis on the drop shot (which is actually a shot that exists in tennis) and completely ignoring that wicked cross court slice when defending.
That shot is by far the most unrealistic shot in the game for me and a good player can use it to get out of difficult situations very often.
You are sure you've hit a winner or at least if your opponent manages to get a racquet on it you've got an easy put-away,...BUT here comes the slice that returns the point to ground zero!!
Not even pros can hit this shot,or if they do it always lands short or mid-court.This slice in the game lands baseline deep and gives all the time in the world for someone to recover.
Quite cheesy :lol:


If you can't use drop shot for defense or slice-what can you use to defend, lob dosn't work. If im on the run im using what ever is possible to stay in the point, period. I think everything in moderation is the key to avoiding cheesy play.


Drop shot seems to be a point of contention and with Welch being the new set-up of choice for players; maybe, drop shot artist should join md as a banned skill.
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Postby Coolhand Texas » Thu, 21 Jul 2011 21:11

dont agree with that, i use an all arounder and he has drop shot artist as one of my skills along with volley shot artitst. a perfectly balanced setup that allows me to get to the net and play from the baseline.

Now banning that skill would cause me to not to be able to use my all arounder? deosnt sound right to me.
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Postby L Sanchez MD » Fri, 22 Jul 2011 00:12

It's always interesting to see what real players do that would be considered cheesy on ITST..
e.g., Stepanek's drops, Nadal's continuous slice-wide serving, .....everything Dolgopolov does xD

I happened upon a nice forehand slice winner from Federer today.... perfect example of what would be considered non-sim here... funky shot!

http://www.youtube.com/watch?v=GxaJumbDBRE#t=0m47s
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Postby Dark-Disaster » Fri, 22 Jul 2011 00:41

L Sanchez MD wrote:It's always interesting to see what real players do that would be considered cheesy on ITST..
e.g., Stepanek's drops, Nadal's continuous slice-wide serving, .....everything Dolgopolov does xD

I happened upon a nice forehand slice winner from Federer today.... perfect example of what would be considered non-sim here... funky shot!

http://www.youtube.com/watch?v=GxaJumbDBRE#t=0m47s


I saw that match ^_^ You're right though, many of these strategies actually are used in reality. The only thing that I really find unrealistic is drop shotting 6 times a game. Even Dolgopolov doesn't drop that much :roll:
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Postby L Sanchez MD » Fri, 22 Jul 2011 14:43

And TS4 is considered unrealistic because of the long rallies, but Simon and Monfils just played a 61 shot rally xD.
Nice that you saw that match. I'm going to the world tour finals this november :D
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Postby dsavbeast012 » Fri, 22 Jul 2011 15:07

L Sanchez MD wrote:And TS4 is considered unrealistic because of the long rallies, but Simon and Monfils just played a 61 shot rally xD.
Nice that you saw that match. I'm going to the world tour finals this november :D


Which is fine since both of those guys are speedy defensive players and not offensive baseliners in the classic sense. But when low speed low stamina players can track down everything like they can now in TS4 there's a problem.

I played Darth Lusito last night in a Women's WT match and it was hilarious how many long ralies we were having w/ two players of speed below 60. My 56 speed player still was able to reach nearly every shot and as long as I had good or perfect timing on them they would go back into play. That's the thing that bugs me the most. Players w/ low speed should have less of a timing window when getting those shots back on the defense than players w/ high speed ratiing.

The problem is speed not mattering on the base and the L1/LB button making speed matter even less. I'm not saying make anything under 60 into a tank who can't move, but there has to be some way to better differentiate between high speed players and low speed players.

So yeah, that's why people complain about the long rallies.
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Postby L Sanchez MD » Fri, 22 Jul 2011 15:11

Sure, I agree. Speed (and stamina) should have more of an effect.
But people do complain about a lot of things which happen in real tennis, which I was just observing.
Of course, there are way too many long rallies in TS4, but the latest patch is definitely an improvement with the increased UEs.

Nearly falling asleep watching this Simon/Monfils match... :shock: :lol:
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Postby djarvik » Fri, 22 Jul 2011 15:19

there is a difference between things "happening" and thing that are "featured".

A 61 shot rally is something that happens. It may not happen for the next 50 matches.

In TS4, a lot of these "happening" things are featured. They are in every game. Forget set and match or even a few matches, they are literally in EVERY GAME played. :lol:

So you cannot show one FH slice winner by Fed in 20 matches and relate it to a constant FH slicing.
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Postby L Sanchez MD » Fri, 22 Jul 2011 15:24

djarvik wrote:there is a difference between things "happening" and thing that are "featured".

A 61 shot rally is something that happens. It may not happen for the next 50 matches.

In TS4, a lot of these "happening" things are featured. They are in every game. Forget set and match or even a few matches, they are literally in EVERY GAME played. :lol:

So you cannot show one FH slice winner by Fed in 20 matches and relate it to a constant FH slicing.


Of course, of course. I knew this when I posted, I was just pointing it out for fun.
Btw, this Simon / Monfils match has had quite a lot of rallies in the region 30/40/50 shots .....crazy.
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Postby Tuurbine » Fri, 22 Jul 2011 16:08

L Sanchez MD wrote:Sure, I agree. Speed (and stamina) should have more of an effect.
But people do complain about a lot of things which happen in real tennis, which I was just observing.
Of course, there are way too many long rallies in TS4, but the latest patch is definitely an improvement with the increased UEs.

Nearly falling asleep watching this Simon/Monfils match... :shock: :lol:


Agreed, I play with players who have sometimes speed in the lower 50´s and they still manage to reach almost every single shot, and those players are usually the ones with huge power ... so its a little unfair to have a player that "sacrificed" speed for power but still has the speed, when players like me have sacrificed power for speed, and I have the speed, but NO POWER,

I WANT THE POWER!!!! :twisted:
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Postby RainingAmoeba79 » Fri, 22 Jul 2011 19:29

tuurbine: you gotta search for the POWER WITHIN!! :wink:
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Postby Tuurbine » Fri, 22 Jul 2011 22:36

RainingAmoeba79 wrote:tuurbine: you gotta search for the POWER WITHIN!! :wink:


:lol: I am going to watch Rocky IV training sequence every time before a match
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Postby RainingAmoeba79 » Fri, 22 Jul 2011 23:50

LOL that song is just soooooo...... i dont even know, its so awesome. :o
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Postby edlglide » Sun, 24 Jul 2011 19:33

Anyone thought about constant slow serving as something to discuss as cheesy/frowned upon here?

It happens to me constantly on WT now -- even guys with 100 power will slow serve every time because they know it's harder to hit a good return than it is off a fast serve.

It's also happened to me in some ITST matches, where I'd be hitting good returns regularly and then as the match went on they would just start hitting slice or slow flat/top spin every time, since even when you hit a perfect return on a slow shot it tends to sit up for an easy put-away.

This is also something they should look into for a balancing update, if they do another one -- it should be much harder to hit good returns off 130 mph serves and should be really easy to hit good returns off a 90 mph serve. Timing window should be huge and you should be able to hit it back with tons of power.
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Postby Chederer » Sun, 24 Jul 2011 21:55

edlglide wrote:Anyone thought about constant slow serving as something to discuss as cheesy/frowned upon here?

It happens to me constantly on WT now -- even guys with 100 power will slow serve every time because they know it's harder to hit a good return than it is off a fast serve.

It's also happened to me in some ITST matches, where I'd be hitting good returns regularly and then as the match went on they would just start hitting slice or slow flat/top spin every time, since even when you hit a perfect return on a slow shot it tends to sit up for an easy put-away.

This is also something they should look into for a balancing update, if they do another one -- it should be much harder to hit good returns off 130 mph serves and should be really easy to hit good returns off a 90 mph serve. Timing window should be huge and you should be able to hit it back with tons of power.


this was something i think that was altered in the last update....its a little easier to hit a good return on the slow ones, but still not easy enough; i find that tapping a on the return deep and up the middle counters this a bit if you can keep yourself from getting in front of the serve; the one thing that is really starting to make me pissed is the drop shot artist skill and your opponent will use it anytime hes in trouble even if he is behind the baseline....and definitely every volley is a drop volley from these guys
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