Chederer wrote:there is something about the serve/return aspect in TS4 that is way off...
Agreed 100%. The slower the serve the more it is effective is as moronic as it gets.
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Chederer wrote:there is something about the serve/return aspect in TS4 that is way off...
Hawkeye Miihawk wrote:Chederer wrote:there is something about the serve/return aspect in TS4 that is way off...
This is one of my biggest problems with TS4. Slower serves are more effective than fast serves. That's thinking backwards. Also, the fact that you can't hit return winners off someone with 45pts in serve. Returning is way too easy as well. You can place the ball wherever you want off the return with 0 risk involved.
If the game had more errors, and certain aspect of it were tweaked, then it could be really good.
Rob ITST wrote:Is the slow serve thing only an issue for custom players? Because I play mostly with pros, and I have no problem putting slow serves away.
Moralspain wrote:Rob ITST wrote:Is the slow serve thing only an issue for custom players? Because I play mostly with pros, and I have no problem putting slow serves away.
me neither
pyid wrote:all shots should have a risk aspect based on timing perhaps. some shots should have more chance of risk than others. for example, a power shot would have a more sensitive risk factor, needing perfect timing most of, if not, all the time. compared to a control shot which could have more room for error on the timing.
to be honest a risk button would make the game quite alot better i think, would be very useful if your against a player with a 90+ power player, most of their shots are like risk anyway lol
Rob ITST wrote:Is the slow serve thing only an issue for custom players? Because I play mostly with pros, and I have no problem putting slow serves away.
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