Smash (Court) Tennis compared with TS4

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Smash (Court) Tennis compared with TS4

Postby Gahan1990 » Fri, 08 Jul 2011 18:01

Hello,

I had the opportunity to play "Smash Tennis" (SNES) from namco, it's from 1993 and I played it at a friend who collects SNES games as he owns a SNES (obviously). As I played Anna Kournikova's Smash Court Tennis (my first tennis game) on the PSX which is/was also from namco but on the PSX and it has the same gameplay except for one button which was a super smash shot.. I think TS4 could learn from a game that came out 1993.

With playing TS4, with the patches there are more UEs but not that much how it.. maybe needs to be as it would like to be a realistic game I think

Smash (Court) Tennis is a easy to learn, hard to master game

It hadn't control or power shots but have a good timing and good position
When you are in perfect position, you could press A and it made a Top Spin shot with a lot of power and spin, if you had ok timing and ok positioning the shot isn't that great but okish

But now there comes something diffrent, how you control your shots

In Top Spin you could face a big server, he will serve with 220 and more kph but if you read them you can't make that much of faults as you can put it very much away were you would like
At Smash Tennis you couldn't really press forward and A to put a hard serve away in the field, you would hit the ball 95% times out
I think thats good as I can't think of controlling a big serve that much but more deflect it

But also normal shots could lead a lot more to UEs then in TS4
In TS4, it's 50/50 to the player and the game if a ball is out or in the net

But in Smash Tennis it's like if you are a lot behind the baseline, you had to press a lot more forward as otherwise with just pressing left or right you would hit the ball into the net

Also short balls were hard to do as you hadn't LT and X but pressing down and B which would lead a lot to UEs and if you were behind the baseline and wanted to do a good stop ball.. that wasn't possible

And if you were standing on the sidelines (lets say on the left), you couldn't hold left and a shot button to make a perfect shot on the line as at Smash Tennis, it would be definetly out

My brothers (they "accept" tennis but don't like it) played the namco game a lot more (and better) then TS4, they even don't want to play against me as I would beat them

So thats what I think TS4 could learn from Smash (Court) Tennis:

Easy Gameplay (I wouldn't say the namco tennis games in that time were unrealistic, but maybe someone will prove me wrong^^) everyone could learn in a few minutes with having a lot more possibilities to make UEs, in TS4 I rarely get UEs but I can remember I had more at the PSX tennis game and yesterday at a friend we had a lot more UEs (in 1 set) then I think I would do when I play 3/5 set matches at TS4 at the moment with the patch before the patch the only UEs were serving and having a bad timing on stop shots/balls/strokes?
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Postby ql1photh » Fri, 08 Jul 2011 21:09

I vaguely remember this with courts on the beach and in halls. Super Tennis was the best though :wink:
ql1photh
 
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