Lets talk about Stamina- POLL

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Do you think Stamina should play a bigger factor?

Yes
46
74%
No
16
26%
 
Total votes : 62

Postby Sherlock 117 » Sat, 09 Apr 2011 06:13

TomBs wrote:
djarvik wrote:
VillaJ100 wrote:My serve accuracy drops when my stamina bar is low/empty.


Problem is, it is completely random. I know I time it right, but results seem to be random somehow.


Man tell me about it, I just flushed the game down the toilet :evil:

Had this great ITST-match vs Petrelli. Lost 1st set 6-7, won 2nd set 6-3. Long baseline rallies, with his Schiavone just getting everything back with power, felt he had the slight edge in the rallies, but nevertheless it could've gone either way. If it wasn't for the game to intervene...

3rd set I went down 0-1, then faced breakpoint on my serve. Hit 2 well-timed serves, nothing special on the direction, but they both ended up in the net :x

Put up a fight, got back in the set, but at 3-4 I faced another breakpoint and exactly the same happened! Well-timed serve, nothing special on the direction, ending up in the net. Lost the set 3-6.

All credits to petrelli, he played great. And I don't mind losing, just hate that it had to happen in such a way. Especially since in the rallies it really didn't matter if you had no stamina and timed the shots awfully, they would just go in.


Hmm, well, just like it real life you should be hitting almost completely kick serves on second serves. You will never serve one into the net if you do that.
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Postby djarvik » Sat, 09 Apr 2011 13:26

Sherlock is right. But still. I cannot get over the fact that there is a "randomness" to serves timed exactly the same.

I understand that same "randomness" in shots during rally, as you are on the move and you are always at a slightly different position/angle.

...but when I am stationary on serve and time two serves the same - I rather think they should be the same.
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Postby TomBs » Sat, 09 Apr 2011 17:10

Where did I say I didn't use a kick-serve?

Anyway, it's indeed the total randomness that's annoying, and that you need awkward positioning combined with awkward timing to make an error on a normal shot.
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